![]() ![]() The city appears to have drawn extensively from Hong Kong in the 1980s and 1990s. The game’s setting, which the trailer suggests is an unnamed Asian metropolis full of run-down high-rises and businesses with Chinese signage, is a fictitious place, according to Toyama. The developers are prioritizing entertainment above anything else. ![]() The developers want to represent horror in a way that the player feels more immersed. Since the game will examine life, death, and the process of decay in daily life, some of the developments and graphics will unavoidably be extremely disturbing. The designers wanted to make a game that was not necessarily a true blue horror game but would infuse action and drama elements to appeal to fans of various other genres. Instead, with a mysterious tale and novel action gameplay, it uniquely tackles horror. But as explained by Toyama, this is not the quintessential horror game that revolves around killing hordes of enemies. With Akira Yamaoka of Team Silent fame joining the game’s creation, Slitterhead appears to be a strong contender for becoming one of the finest games in the horror genre. As depicted in the trailer, the game’s eerie atmosphere undoubtedly adds to its enigma. With what can only be referred to as one heck of a teaser, Slitterhead was introduced at the 2021 Game Awards. It may seem like a tiny gesture to you, but it means a lot to us. Please subscribe to our channel if you enjoy our work. Prior to explaining further, we have a very minor request. It is highly advised to see Slitterhead because it might wind as being an unexpected indie hit. One of the pioneers of the genre, Keiichiro Toyama, is the creator of classic titles like Silent Hill and Forbidden Siren. Toyama has so far only said that the game is intended to be played from a third-person viewpoint. Keiichiro Toyama revealed that Bokeh Game Studio was creating the new horror game Slitterhead in 2021. INCORPORATED JANUARY 2023 / MODERN METALS 25 Advertisers Pennsylvania Steel Company, Inc.A thrilling horror game has not been available for gamers in a long time. “When we designed the Flying Shear line, we wanted to address as many customer concerns as possiblethe biggest being a reduction in footprint and infrastructure,” he says. “To improve line running and uptime, a double stacker feature is incorporated to allow the line to run continuously while changing out skids,” says Damore. ![]() Skids and pallets are stored off the line and automatically inserted into the stacker by a programmable pusher ram. An air cushion supports and stacks blanks, while full-width sheets are held and dropped onto skids by fast-acting roller supports and air cushion. ![]() Cut sheets and blanks enter an automatic The 72-inch-wide multi-blank slitter head with quick-set knives. Th e conveyor is equipped with a pop-open feature to remove scrap and reject sheets. “Th e conveyor allows the operator to easily verify and measure cut lengths,” notes Damore. Once cut, sheets and blanks can be inspected on a belt conveyor feeding them into the stacker. “Quick-set knives can be set up more quickly than a packed arbor slitt er head to produce multiblanks of different widths,” says Damore. The slitter head uses quick-set slitt er knife/stripper ring assemblies that slide across the length of the arbors, positioned with a precision knife loca-tor with a linear transducer, and are locked into place to edge trim or produce multiple slit blanks in line. QUICK-SET SLITTER KNIFE With the Flying Shear, material can be edge trimmed and/or slit into multiple blanks using a precision slitter head. Simplify and reduce cleaning and maintenance time because all the working parts can be posi-tioned and worked on off line,” Damore adds. ![]()
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